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Gaming Through Cancer Without Cheat Codes

Author: Jason Truong

It started out as a lighthearted December night. A short break to relax before I prepared for another day of school. On my laptop was an old video game that me and my sister were playing. Then the phone rang. The call from my doctor was devastating.

In the dead of the night, my dad and I were on our way, stepping through puddles of rain in a dark alley. I went from place to place, and after trials and tribulations, I ended up in the emergency room at the Children’s Hospital in London, Ontario, hooked up to an IV and watching old cartoons on Nickelodeon. I cannot clearly recall the series of events—it was as if I was in a daze the whole night. In the end, I was diagnosed with chronic myelogenous leukemia (CML), a relatively rare cancer in children. I was 14 years old.

The first days of my hospital stay were without rest. However, this all changed when a support program at the hospital called Youth CoRE gave me the opportunity to play Nintendo Switch games with an opponent. With this, my days seemed brighter and flew by.

After returning home from 10 days in hospital, I went back to my daily routine of online school. I fondly remember finishing my homework as soon as I could to boot up my laptop, and diving into an exciting game. The shining highlight of my first and second years of high school was the immersive experience of those games, worlds vibrant and inexhaustibly explorable far and wide, together with unique storytelling, music and art direction.

As time went on, online classes became harder to bear. One day, I just couldn’t see the point anymore. For my 11th year, I returned to in-person learning. My first day back at school was disheartening. I knew nobody. I felt like I didn’t even know myself. I lost sleep and I noticed I was rarely playing video games, if at all.

Eventually, I tried to make time to start playing again. My first title was NieR:Automata, which I had been anticipating for many years. This game’s narrative explores philosophical themes within a narrow context: the search for the meaning of existence, the reason to keep on fighting, and the subject of identity loss, all amidst a war and chaos. It resonated with me deeply. Rediscovering my passion for video games allowed me to reconnect and have fun with my friends, even as all of us got busier.

Throughout my life video games have helped me when times were rough; not only by playing them, but I have also been creating my own since the age of nine. Inspired by the dedication of game developers to their work, I have always thought, “I could be like them someday.”

After finishing a computer programming course in my final year of high school, I decided to take it on as my chosen field of study. In fall 2024, I am bound to start Computer Programming at St. Clair College to help widen my range of programming knowledge. For those who may be living through tough times, I want to inspire them to create, like many games and developers have inspired me.

Bio: Jason Truong is an 18-year-old CML survivor, still undergoing treatment. Here is a game that he created, inspired by Mario. Jason is also interested in sci-fi, anime and wildlife, including sharks and gentoo penguins.

  • Castle Crashers
  • Chocobo Racing
  • Dragon Quest 11
  • Final Fantasy XIII
  • Muse Dash
  • NieR:Automata
  • Pokémon Black and White
  • Resident Evil 4
  • Scribblenauts
  • Undertale
  • Yakuza 0
  • Yakuza Kiwami (much less explicit, equally violent as first)

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